Section Navigation
5. Gaining an Online Presence
Business to Customer
:Without a website
5.1 eMail Marketing
5.2 Merchant Services
5.3 Creating Mobile Applications
5.4 Newsletters
5.5 Selling on eBay
:Using Third Party Platforms
5.6 Marketing Platforms
5.7 Free Services
5.8 Social Media
:With a Website
5.9 Building a Website: Introduction
5.10 Building a Website: Technical
5.11 Mobile Web Pages
5.12 Professional Pages
5.13 Shopping Carts
5.14 Payment Systems
5.15 Site Hosting
5.16 Webzines
5.17 Auctions
5.18 Blogs
5.19 Content Management Systems
5.20 Web Portals
5.21 Wikis
:With a Website:
Types
5.22 Selling Content
5.23 ePublishing
5.24 Distance Learning
5.25 Selling Advertising
5.26 Becoming an AdSense Publisher
5.27 Becoming an Affiliate
5.28 Selling Physical Goods
5.29 Corporate eCommerce
5.30 eCommerce Servers
5.31 Staying Safe
:Business to Business
5.32 Customer Relationship Management
5.33 Supply Chain Management
5.34 Digital Exchanges
5.35 eProcurement
5.36 Industrial Consortia
5.37 Private Industrial Networks
5.11 Websites for Mobiles: Design in Practice
Websites catering for mobile devices present the web designer with many challenges, because:
1. Screen varies considerably in size, definition
and orientation.
2. Different mobiles use different markup languages,
somewhat incompatible with each other and/or still under development.
3. Small screen requires hard decisions on what to include and what
leave out.
The client has therefore to:
1. Decide what groups of mobiles (types and models) is used by their
market sector.
2. Build a separate sub-website for each mobile group.
3. Automatically identify the mobile group on a 'catch all' index page
and transfer the visitor to the appropriate sub-website.
An illustration of choices an advertiser must make is the US market for mobile phones, which is age-segmented. The 2009 picture was as follows, {3} where terms refer to dates of birth, approximately: Boomers 1945-60, Generation X-ers 1960-85, Millenials 1980-2000.
Millenials
|
Gen X-ers
|
Boomers
|
Blackberry: 39% |
Blackberry: 40% |
Blackberry: 39% |
iPhone: 20% |
iPhone: 11% |
iPhone: 10% |
Sidekick: 15% |
Sidekick: 5% |
Sidekick: 10% |
Treo: 12% |
Treo: 8% |
Treo: 10% |
Blackjack: 10% |
Blackjack: 3% |
LGenV: 3% |
LGenV: 9% |
LGenV: 3% |
T-Mobile Wing: 3% |
T-Mobile Wing: 5% |
T-Mobile Wing: 3% |
Nokia N95: 3% |
Nokia N95: 4% |
Nokia N95: 3% |
Helio Ocean: 4% |
Helio Ocean: 4% |
Other: 19% |
Other: 19% |
Other: 14% |
Not Sure: 13% |
Not Sure: 10% |
Not Sure: 7% |
- |
- |
Website Build
The web design company will need to go through these steps.
1. Decide whether to have:
b. A mobile subdomain or subdirectory
on the main site. Easier to find and benefits from a main site ranking,
or
c. Mobile-traditional hybrid pages
on a main site using CSS for layout. Logical but Netfront and Mobile
Internet Explorer can cause display problems.
2. Give some thought to creating a mobile portal round a theme of interest:
examples: Live Search,
Winksite and M4u.
a. Include these in the page coding:
HTTP header, User-Agent Profile, User-Agent Header, Cache Control, Content-Type,
Content Disposition.
b. Precise coding: mobile languages
are not forgiving. Validate the code with the free W3C
service and/or CSS
Validator.
c. Use Javascript intelligently.
The iPhone limits Javascript to 5 seconds of execution time.
d. AJAX (a XHTML and Javascript
mixture) is not fully implemented on mobile phones.
e. Employ simple and intuitive forms.
f. Remove Traditional Flash, which does
not work on mobile phones, (and even Flash Lite, a streamlined version,
does not work on all devices).
g. Consider Microsoft's Silverlight,
which works on Windows Mobile phones, on the iPhone and Nokia S60.
h. Many rich media content files
are possible on mobile devices, but the MIME must be specified. The
safest file formats are currently MPEG4, MP4 (QuickTime) AVI, H.264/AVC,
3GP, and 3GPP.
g. Not have rich media on the first
page but provide a link to it.
h. Add a manual link on the first
page if problems arise with the automatic device detection script
(see below).
i. Remove frames, that generally
cause problems.
j. Transcoding (traditional webpages
automatically slimmed down to mobile webpages) does work, but needs
to be carefully checked. Consider the Squeezer (http://skweezer.com/s.aspx?q=http://yoursite.com)
and Google transcoding
services.
k. Hosted mobile services like Mobify.me
operate like transcoding, but again results need to be checked on all
the common mobile phones.
l. Display sizes need to be specified
for each device or device grouping.
m. Compress image files, to individually
not exceed 20K, and not be used in page architecture.
n. Employ traditional fonts, e.g.
Arial, Times New Roman, Courier, Helvetica, and Verdana. The iPhone
also supports American Typewriter, Arial, Arial Rounded MT Bold, Courier,
Courier New, Georgia, Helvetica, Helvetica New, Marker Felt, Times New
Roman, Trebuchet MS, Verdana, and Zapfi.
o. Make the coding as compact as
possible.
p. Display the most up-to-date and
compelling information.
q. Divide the content into blocks
of information, and display these one at a time.
r. Allow for vertical scroll
3. Build new web pages, generally using a more specific HTML editor
(such as those listed on
WYSIWYG and Visual Editing Tools and Site Builders), after checking
what CSS (cascading style sheet) tags are supported in the various markup
languages listed on the W3C
and OMA
sites. An Internet search will also locate specific articles and tutorials:
e.g.
a.
Markup Languages: Listing and brief descriptions, as of 2004.
b.
Creating Web Content for Mobile Phone Browsers. A worked example:
much more available on the main (Wireless DevCenter) site.
c.
XHTML Mobile Profile / XHTML MP Tutorial . Detailed, free tutorials.
d.
Mobile markup XHTML Basic 1.1. Technical article for Opera (browser)
developers: site has extensive articles and listings.
4. Create sets of webpages, one set for each of the devices being catered for, plus a general set that acts as a possible 'catch-all' for the remainder. The optimal layout will depend on the website type: online banks, newspages, customer services, music downloads, etc. all have different requirements. Coding can be from scratch, or through a transcoding service.
5. Check how these pages will display with device emulators: Agent Switcher, Small Screen Renderers, dotMobi, DeviceAnywhere, Keynote, Apple Safari, Google Chrome, Mozilla, Firefox XHTML Mobile Profile, WMLbrowser, Firebug, Ningx, iPhone SDK, iPhone Tester, Palm, Android SDK, Blackberry, Opera, Yospace Smartphone or WinWAP Simulator.
7. First test the site on a PC with device emulators, and then with the actual mobile devices.
Importance of Mobile Commerce
Mobile ecommerce has only recently caught on the States, but a 2011 Internet Retailer survey (of 54 web-only merchants, 31 retail chains, 17 catalog companies and 15 consumer brand manufacturers) noted:
1. Some 24.1% of merchants operate a mobile commerce site, and 16.4%
have both an m-commerce site and mobile apps designed for specific devices.
2. Revenues were appreciable. Of such merchants:
a. 54.8% were generating annual sales of more
than $50,000.
b. 40.6% were generating annual sales of at
least $250,000, of which
c. 9.5% were generating annual sales of $250,001
to $500,000
d. 7% were generating annual sales of $750,001
to $1 million.
e.14.3% were generating annual sales from $1.1
million to $10 million
f. 4.8% were generating annual sales from $10.1
million to $50 million
g. 5% were generating annual sales of more than
$50 million.
3. Mobile commerce accounts for at least 3% of all web sales at 47.6%
of merchants.
4. 16.7% of merchants found transactions from tablet computers accounted
for at least 20% of mobile commerce revenues.
5. 85.7% of merchants saw mobile commerce as important to their future
online business development, and 59.2% as very important. Some 7.1%
plan to spend over $1 million in this development.
6. 59.1% will use an outside technology partner to help them build their
mobile commerce site or applications.
7. Site maintenance is a problem and only 36.4% of online retailers
have full-time staff devoted to mobile commerce.
Questions
1. What challenges do mobile web pages present to the designer, and
how are they overcome?
2. Outline the seven steps in building web pages for mobile phones.
3. How can the designer ensure that the web page viewed is suitably
designed for the mobile phone in question? What alternatives exist?
4. Provide some statistics for thinking mobile commerce is the next
big frontier.
Sources and Further Reading
1. Build a Website for Free: Second Edition by Mark
Bell. Que. 2010.
2. HTML & XHTML Pocket Reference: Fourth Edition by Jennifer
Niederst Robbins. O'Reilly Media, Inc. 2009.
3. Web hosting types. W3Schools.
Brief explanation, with pros and cons.
4. Mobile Marketing: Finding Your Customers No Matter Where They
Are by Cindy Crum. Que. 2010.
5. Open source (i.e. free) programs are listed at Open
Source Windows, Open
Source Mac, Open
Source as Alternative and Open
Source Alternatives.
6. The Internet Retailer Survey: Mobile Commerce Retailers diving into
mobile commerce are coming up with significant sales by Mark Brohan.
Internet
Retailer. September 2011.